![]() This particular update is quite impressive and adds capabilities that decrease the need to use post-production tools to enhance rendering images further. Jeff Hayden, chief operating officer, was there on hand to talk to me about the new features in KeyShot 8. Last week at DEVELOP 3D Live in Boston, I had a chance to see KeyShot 8 in person at their booth during this innovative and exciting one-day conference. To learn more visit them online or contact sales at or click here. Those who purchased KeyShot 7 or after 15 August 2018, as well as all customers who purchased KeyShot for Education or KeyShot for ZBrush, will receive the upgrade for free.Ġ2 – New Tone Mapping adds even more realism to KeyShot’s rendering powers. KeyShot 8 is now available for download and purchase at and through all certified resellers. Rhino 6 (Mac and Windows) and Autodesk Inventor (Windows) is also now supported. ![]() On the interoperability front, KeyShot 8 has a new option for glTF/GLB export for allowing sharing of interactive scenes to platforms like Facebook or to PowerPoint. Another nifty improvement is that Alpha transparency is now supported in screenshots. Liquid interfaces now eliminate the need to separate liquid geometry into different surfaces, and there is RGB hex color codes support. The capabilities with this new tool were impressive.Ī new Spotlight material type offers advanced light control with gobo (stencil) support. KeyShot Cloud is now fully integrated into the KeyShot 8 user interface with no login required to browse resources.Ġ1 – The new Cutaway feature shown in this image from DEVELOP 3D LIVE in Boston last week at the KeyShot booth. ![]() There is also an all-new Migration Assistance to migrate custom resources from KeyShot 7. Users can open, view, interact with a KeyShot scene in real-time using mouse, touch, pen, or stylus to explore the scene or change materials and lighting.
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